Document

Whitepaper

The vision, game model and on-chain architecture of Unit3. A working document — figures and details to be finalized.

Vision

Unit3 is an on-chain military strategy MMO: a persistent world of conquest where every camp, every battle and every alliance matters. The goal is to marry the depth of a long-form war game with the ownership and transparency of the blockchain.

The game

Players found camps, produce resources, raise armies and expand province after province, alone or in a tribe. Worlds have their own rules (speed, size, mode) and end by domination.

See the Wiki for detailed mechanics.

On-chain

[To be completed] On-chain architecture on Avalanche: what is public (positions, village ownership, outcomes), what is hidden then revealed (orders, espionage), and what is computed off-chain for smoothness. Technical detail to follow.

Tokenomics

[To be completed] In-game premium currency (Crowns) and the token economy. Distribution, utility, sinks & sources — section to finalize.

Orders & governance

[To be completed] The role of Orders and tribes in world governance, and paths toward decentralized governance over the medium term.

Roadmap

[To be completed] Milestones: first public world, sign-ups open, on-chain integration, seasons. Timeline to be detailed here.